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- on mouseEnter me
- set cursor = the number of member "pointer"
- set mask = the number of member "pointer mask"
- set the cursor of sprite the spriteNum of me=[cursor,mask]
- end
-
- on mouseUp
- puppetSound "Button Noise"
- upDateStage
-
- repeat while soundBusy(1)
- nothing
- end repeat
-
- go the frame + 1
- end
-